Snakeman: Grasslands     

Species: Snakeman. Breed/Type: Grasslands. Class: Monster (Reptile).

Align: 01-95: Evil, 96-00: Good. Gender: 01-50: Female, 51-00: Male.

 

Level: 1-D6. Damage-Points: 1-D6 x level.

Number encountered: 1-D4 per 2 characters. The number encountered will be outside its dwelling place. If within the boundaries of their homeland, the number encountered will be an additional 4-D10. To see if a dwelling has been discovered roll a 91+

 

Experience-Points: 3 x level.

 

Characteristics:

Awareness: Hearing: 12, Sense of Smell: 30, Sixth Sense: 17, Taste: 32, Touch: 24, Vision: 16, Charisma -: Appearance: See: "Description". Speech: 12, Constitution: 15, Coordination: 26, Dexterity: 26, Intelligence: 15, Mental-Strength: 20, Strength: 12, Wisdom: 12.

 

Movement:

Flying: Can't. Grounded: 8. Swimming: 4

 

Luck: 0.

Oxygen-Points: 60.

Blood-Points: 45.

 

Attacks:

Bite ----------- : 1

Claws --------- : 2

Damage ------ : 1-D6 (+ 1-D6 per level advanced).

Range -------- : 1 space (5').

Attack type - : Claws: Sharp / Bite: Needle.

Special ------- : Green Poison: A bite inflicting 50%+ damage will inject Green Poison. Victim must avoid vs. "Poison" or suffer -15 to both Defense and Offense for 2-D6 turns. Poison will take effect in 2 turns (10 seconds) after being injected. Armor may turn this needle attack.

 

Defense: 20. Offense: 20.

 

Treasure: %Roll needed to have money and treasure:

92+ to have 1 treasure check.

Begin rolling on the Common chart.

Check each creature for treasure.

 

Description:

Annihilation Strike?: No. Sudden Death Strike?: No.

Description:  Eye color: Light-green. Eye shape: Small-sized and slanted. Height: 3' 0". Posture: Biped. Scale color: Green. Weight: 25 Lbs.

 

This creature is a cross between a snake and a humanoid. It walks upright on two legs.

 

Dislikes ----- : Mankind.

Disposition - : This creature is always on the hunt, and finds it a great honor to take down Humans.

 

Fears -------- : Fire.

Habitat ------ : Grasslands.

Immunities - : None.

Life-span --- : 60 years.

Likes -------- : Hunting.

Needs ------- : Basic necessities of life (food, water shelter, Etc.).

Note --------- : None.

 

Special Abilities:

Night-Vision: As the Psychic Spell.

 

Special Defenses:

Damage-Reduction: 1

 

Special abilities to turn:

Acid --------- : 95+

Blunt -------- : 95+

Cold --------- : 95+

Electricity -- : 95+

Fire ---------- : 95+

Needle ------ : 95+

Sharp -------- : 95+

 

Special Offenses:

None.

 

Susceptibilities and Weaknesses: None.

Weapon Susceptibilities : Rank-0 non-magical weapon to harm.